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Tracer later attended Tekhartha Mondatta 's speech in King's Row. She tried to stop Widowmaker from assassinating him but failed. Widowmaker incapacitated her, and she was left with a damaged chronal accelerator.

Though the gauntlet was damaged, there were no casualties. During the holidays, she attended a very small Christmas gathering at Watchpoint: Gibraltar with Winston and her girlfriend, Emily , after running around London to buy for Emily a present and helping people on the way.

At hours, test pilot Lena Oxton completed her in-flight check and activated the OWX Slipstream 's teleportation matrix.

Oxton is again firmly anchored in present time. Recommending that she be transferred from flight operations to field combat training. Tracer is a very energetic and cheeky woman, loving a good joke and giggling during battle.

She's often quick-witted and displays great affection and even insight towards her friends, such as Winston and Mei. She is extremely fearless and determined, not being afraid to take chances and being enthusiastic about discovering new things and places, according to her reaction to meeting all the different characters and seeing all the sights of the Nexus in her trailer for Heroes of the Storm.

Tracer seems to be interested in the teachings of Mondatta and the Shambali , as conveyed by her dialogue with Zenyatta.

She also prefers to keep her pulse bombs to herself, as specified by one of her lines with Junkrat. Sign In Don't have an account?

Start a Wiki. Do you like this video? The cavalry's here! Contents [ show ]. Sitting Around Overwatch anniversary victory pose Tracer.

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The names of Tracer's Sprinter and Track and Field skins now display correctly. Wrecking Ball. Soldier: Categories :. Cheers, love!

Classic default. I want to be Widow so badly. MarcyEveret Student Digital Artist. Widow's reaction is absolutely priceless! I thought they were arch-rivals and enemies.

Funny how often such contrasting forces make popular ships. Zacku-Kliya Hobbyist Artist. BenTennyson55 Hobbyist Traditional Artist.

I don't like the looks of this Widowmakers not gay tho. She might be bi, just let people can dream. Urbanator Hobbyist Digital Artist. Don't gotta be gay to appreciate the goods.

Sparkling-Sage Student General Artist. Enjoy your meal! Widow seriously looks super cute in this one XD. I want see more of tracer and her big round butt.

MelodyMuze Student General Artist. Haha wonderful! Who could resist that! Derracias Hobbyist Traditional Artist. She has a perfect round butt. Dinner is served.

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Overwatch Tracer Booty Video

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The buttcheeks that are evident are simply because of her outfit. And she IS a woman so like Ultimately, though, Overwatch game director Jeff Kaplan found himself most agreeing with the topic starter.

He said that Blizzard plans to get rid of the pose. The last thing we want to do is make someone feel uncomfortable, under-appreciated or misrepresented.

More broadly, some people have wondered why Blizzard is a-OK with heaps of cartoon violence in their game, but not cartoon sexiness.

To an extent, I can understand some of those concerns. Heck, it can even be downright badass:. Tracer, by contrast, has mostly been presented as scrappy and silly, the butt pose aside.

Instead of jiving with the image Blizzard had built for her, it clashed. Clearly, people noticed. So many other games make sexy, easily objectified ladies the default, rather than one or two or a handful among many.

We want everybody to come and play. Increasingly people want to feel represented from all walks of life, everywhere in the world. Boys and girls—everybody.

We feel indebted to do our best to honor that. The end result has been a game that, tone-wise, lands somewhere between Team Fortress 2 and a Pixar production.

These decisions used to happen behind a curtain, a patch of conference room drywall. Now some of them happen in the public eye. Jump to: navigation , search.

Pulse Pistols. Type Weapon. Aim Type Hitscan. Damage :. Falloff range :. Spread angle :. Rate of fire :.

Ammo :. Ammo usage :. Reload time :. Headshot :. Short-range automatic weapons. Example Video. Type Ability. She stores up to three charges of the blink ability and generates more every few seconds.

Duration :. Cooldown :. Teleport in the direction you are moving. Details: For practical purposes, Blink can be considered a burst of movement, similar to Genji's Swift Strike.

Tracer will be caught by Junkrat's Steel Trap if she attempts to Blink over it, and cannot Blink out of one that she has already triggered.

Tracer will activate Widow's Venom Mine if she Blinks past it. Blink will not remove debuffs. Recall E. Tracer bounds backward in time, returning her health, ammo and position on the map to precisely where they were a few seconds before.

Healing :. Travel back in time to your previous location and health. Details: Despite its description, Recall does not return Tracer's ammo to what it was a few seconds earlier, but instead fully reloads her weapons.

Recall does not restore temporary armor or temporary personal shields. If Recalling to a position on a platform or the payload that has moved during the last few seconds, Tracer will not be Recalled to a position in the air, but instead she will be returned to the platform, wherever the platform is now.

Recall also records where Tracer was looking three seconds prior. Tracer is immune to all damage during the 1.

Pulse Bomb Q. Type Ultimate Ability. Aim Type Arcing projectile. Tracer lobs a large bomb that adheres to any surface or unfortunate opponent it lands on.

After a brief delay, the bomb explodes, dealing high damage to all enemies within its blast radius. Projectile speed :.

Area of effect :. Casting time :. Ultimate cost :. Throw out a powerful sticky explosive. Details: Tracer's Pulse Bomb does damage when stuck to someone and when it explodes.

Blink Blink]] Improved the accuracy of Tracer's blink movement such that Tracer will more likely end up where the crosshair is pointing.

Pulse Pistols Pulse Pistols]] Damage falloff now starts at 13 meters, up from 10 meters. Pulse Bomb Pulse Bomb]] Damage increased from to Pulse Bomb Pulse Bomb]] Max damage decreased from to Accessed on The Brothers Brick , accessed on December 10, Retrieved on December 10, Categories : Pages with script errors Heroes Tracer Overwatch members.

Navigation menu Namespaces Page Discussion. Views View View source History. Navigation Main page Recent changes Random page.

Competitive Teams Tournaments. Community Join Us! Community portal Admin noticeboard. This page was last edited on 1 October , at Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

All rights reserved. This site is a part of Fandom, Inc. About Overwatch Wiki Disclaimers Mobile view. Support Contact PRO. British English.

London , United Kingdom formerly Watchpoint: Gibraltar. Overwatch formerly Royal Air Force formerly Overwatch reformed.

Va's slow movement while firing makes her a large, easy target to retaliate against, and your mobility can make it difficult for her to land shots on you.

However, D. Va's Defense Matrix will negate not only your Pulse Pistol attacks but your Pulse Bomb as well, so try to only attack when Defense Matrix is on cooldown.

Also, D. Va's lack of needing to reload means that if you're not careful about dodging her attacks, she can snap around and continue firing on you, eventually killing you.

If you attempt to flee with Blink while at low health, D. Va can often chase you down with her Boosters. Conversely, if D. Va is weakened she can fly to a higher altitude where you'll struggle to reach her.

When she's in her Mech, you can expect a fight to D. Va to either be a lengthy stalemate or quickly one-sided, based on your dodging abilities and her aiming abilities.

A Pulse Bomb stuck to her Mech will chew through a good amount of its health, potentially destroying it; additionally, should you destroy her Mech with your Pulse Pistols, you can strap your Pulse Bomb to D.

Va right when she ejects, instantly killing her. Even without your Pulse Bomb, D. Va is an incredibly easy target to kill once she's out of her Mech, so long as you stay mobile.

Just don't get too cocky, though; a series of quick successive headshots from her Light Gun can finish you off in an instant.

Your mobility can help you easily get Reinhardt's Barrier Field to attack teammates he's protecting. Even if he turns around to try to protect his teammates from you, that will leave him open for your own team to make a move on him.

Don't get too cocky around Reinhardt, though, as attacking him means you'll be in his hammer's effective range, and it only takes two strikes to kill you.

Pulse Bomb will bring a healthy Reinhardt down to health, which will make him easier for you to finish off. As long as you keep Blinking around Reinhardt and consistently shooting him, he will have difficulty handling you.

Roadhog's large model and lack of barriers makes him an easy target to build up Ultimate charge on. Blinking around him from side to side can help you avoid his attacks while landing your own.

However, Take a Breather can help him stay alive. More significant, though, is his Chain Hook; one accurate grab with it, and you're dead.

Even without his Hook, his Scrap Gun can chew through your health if you try to heckle him at point blank.

If you're wounded and are attempting to flee, Roadhog might land a Chain Hook on you while you aren't prepared. Be cautious around Roadhog; unless he's at low health, you're unlikely to kill him alone, meaning you'll need to deem whether it's worth it to deal some damage and build up your Ultimate or to stay back and ensure your survival.

Wrecking Ball. Winston's mobility will let him easily chase you down if you try to flee from him. Although you can use Blink or Recall to temporarily avoid him, if Winston is out to get you, he can just keep using Jump Pack to get to your position.

Your effective range is almost the same range as Winston's Tesla Cannon, and he can dance around his Barrier Projector to keep himself safe.

However, if you stand your ground and attack back, you can tear through his large health while Blinking into his blind spots and using Recall to heal if you need to.

If you think you can't handle Winston on your own, though, try to regroup with your team; while he can handle you on your own if you run, he'll have a harder time handling you with your teammates backing you up.

Zarya will need to keep constant aim on you to deal damage, which you can counter by Blinking into her blind spots while attacking her.

Be ready to stop firing at a moment's notice when Zarya activates her Particle Barrier, otherwise your quick burst of damage will provide her a supple amount of Energy.

This also applies for when you're fighting any other enemies if a Zarya is around to apply a Projected Barrier. Instead of waiting for the Barrier to run out, it's better to gain some distance so your enemy doesn't kill you while you can't retaliate.

Pulse Bomb will instantly kill Zarya, so be ready to use it when her Particle Barrier is on cooldown.

While Bastion's high firepower will shred through your shallow health in an instant, your mobility can help you approach Bastion and attack him in his rear weak spot before he can notice you.

If you can evade his shots well with Blink, you can shred through Bastion up close before he has the chance to heal or kill you.

Try to approach Bastion with as many uses of Blink stored up as possible so you don't run out in a dire situation. Pulse Bomb will instantly kill Bastion even with his Ironclad, unless he's being provided with additional health such as through Brigitte's Armor Pack.

Always be mindful of the route you use to target Bastion; in an open area where Bastion can see you coming, he will likely kill you before you can perform Recall.

While you and Genji are both mobile, Genji has the advantage in vertical mobility while you have the advantage in horizontal mobility.

Genji's Shuriken will quickly whittle through your health if you're not careful, but well-timed Blinks can keep you safe.

Your firepower is strong, but Deflect will send your fast attacks back to yourself if timed poorly.

Should you navigate around Deflect, though, you can quickly run through Genji's health if you attack him at point blank range. Genji's Swift Strike has longer cooldown than your Blink, so if you need to disengage, you can easily use Blink to escape.

If Genji is perched on the high ground, either find an alternate route to get up to him or focus on other targets. While you lack Hanzo's ability to ascend walls, you can usually reach his position by traveling through flanking side routes.

If you get Hanzo into your range, you'll have the upper hand so long as you dodge his arrows with Blink. If Hanzo activates Storm Arrows, consider hiding under cover until his duration wears out; while Blink can help you easily avoid individual arrows, dodging a burst of arrows will prove to be difficult, and it will only take one or two to kill you.

Other than that, don't let Hanzo get distance on you, but rather put pressure on him and stay as close as you can. Junkrat will often be positioned on the high ground, which may prove difficult for you to reach.

You're also likely to be the first victim who is caught by Junkrat's Steel Trap without warning when running through corridors. If you're careful where you step, though, you should be able to handle Junkrat in a close-quarters fight, so long as you use Blink to avoid his oncoming grenades.

If you're low on Blink uses or Recall, though, wait before engaging, as it will only take one or two grenade hits to quickly kill you. McCree is easily one of your worst nightmares.

One good shot from McCree is enough to bring you down to extremely low health, and that's before he uses Flashbang and Fan the Hammer to instantly kill you.

Try to keep some distance between you and McCree; his smaller magazine means that each wasted shot is a point in your favor.

Keep Blinking to his blind spots, attacking, then and Blink again when he turns around. If you can bait him into wasting Flashbang and can avoid his shots then you should handle yourself okay.

If you're hit by so much as a single headshot, though, swallow your pride and retreat; if you don't, you'll be dead before you know it.

Mei has to deal consistent attacks to freeze her targets, which you will have an easy time avoiding with Blink. Since Blink has 3 charges, you can perform Blink time and time again in order to attack Mei from different angles.

Mei doesn't have much mobility to chase you or to escape; her only options in a sour situation are to heal up with Cryo-Freeze or try to fight back with her Icicle projectile.

However, you don't completely counter Mei; even though you can escape her freezing effect by using Blink effectively, her Icicle is very dangerous should she land her shots, as one headshot will instantly kill you.

Using Recall when you're almost frozen or as soon as you take a body shot is key to survival. If your Blink charges are low, it's better to retreat so you don't accidentally end up frozen.

Your lack of vertical mobility means hunting Pharah down will be impossible. Although your weapon is hitscan, the damage falloff from shooting from afar means your damage output will be insufficient against Pharah.

On the flipside, one or two rockets will be enough to snuff you out. Try to stay away from Pharah if possible and let your teammates gun her down.

You and Reaper both have extreme firepower at point blank range. However, Reaper's higher health, higher damage and self-healing with The Reaping will typically give him the upper hand, potentially eliminating you before you can react with Recall.

Use your mobility to your advantage when fighting Reaper, using Blink to enter his blind spots and land successive attacks without letting him retaliate.

While he can move around the map with ease using Shadow Step an Wraith Form, if you truly wish to disengage, you should be able to escape from him within a few Blink uses.

Soldier: Soldier: 76's movement while using Sprint is slower than your Blink. Since Blink can be stacked up to 3 times, it's sometimes smart to save them up so you can chase down Soldier: 76 should he attempt to flee from a fight.

Your Pulse Pistols have high enough to out-damage the healing rate of Soldier: 76's Biotic Field, byt his Heavy Pulse Rifle deals higher damage per shot, so several headshots can bring your health down quickly.

The large spread of your guns will make it hard to land full shots on Soldier: 76, especially if he's being evasive and fighting defensively.

Try to catch him by surprise and fight up close where you can quickly run him down, but don't hesitate to flee if you need to.

His Tactical Visor can easily track your movement, so try not to expose yourself when Tactical Visor is active. If you are hacked by Sombra, you will lose Blink and Recall, your two most important abilities.

If you do end up Hacked, it will be child's play for Sombra or her team to finish you off. If you hear or see a Hack being placed on you, your options are to shoot the Sombra, quickly Blink away, or use Recall.

If Sombra is in your view then it's best to shoot her, but if she isn't, the time it takes to turn around and spot her could give her enough time to finish her Hack; in those instances, try to use multiple Blinks to gain distance from her, or use Recall if you must, If you catch Sombra in the act, she'll be incapable of landing a Hack on you, and you'll generally handle better in a fight than her.

If she attempts to use Stealth to escape, a quick spray of your Pulse Pistols will dispel her invisibility. If she uses Translocator to escape, watch the light trail to see where she fled to, and if she's close enough, consider chasing her down and finishing her off.

Blink can help you bypass a Sentry Turret nest, so long as you know in advance where they're placed. However, your poor damage falloff means that you'll have few means to destroy Sentry Turrets other than attacking them up close, which will put you at risk of them quickly killing you.

Should you approach Symmetra herself, you'll need to be very careful to avoid her attacks with Blink and fire from her blind spots. The longer the fight goes on, especially in a group fight, the stronger Symmetra will become, and the easier it will be for her to mow you down before you can Blink or Recall.

If you attempt to flee, Symmetra may try to chase after you with her Teleporter, but it can only get her so far while you can continue using Blink to keep your distance.

Be wary when chasing a wounded Symmetra; she'll often try to lure you into a Sentry Turret nest, so if you feel you must chase her down to finish her off, be ready to Blink back or Recall at the nearest sign of Sentry Turrets.

Torbjörn's auto-firing Turret serves as excellent area denial to you; it will be a struggle to approach Torbjörn and his Turret, especially with your low health.

You will need to find a route with which to flank Torbjörn rather than trying to fight him head-on.

Even if you get close to Torbjörn without his Turret, his Rivet Gun is strong enough to fight you off at both close and long ranges, and his Overload will give him a brief bout of survivability.

Never try fighting Torbjörn and his Turret together. If the Turret is alone and you're certain Torbjörn and his team aren't nearby, you can quickly approach the Turret to gun it down, but it's often better to let a more durable teammate destroy it.

Should you catch Torbjörn without his Turret, you'll stand a better chance, but you'll need to be smart with your Blinks and temporarily retreat while Overload is active.

While Pulse Bomb is a great tool for destroying the stationary Turret, Torbjörn will be able to build another Turret again shortly after, so unless the Turret is a major hurdle for your team, it's often not worth using your Ultimate on.

If you spot an enemy Tracer in the wild, try to avoid her and let your team handle her. Both of you will play evasively with Blink and Recall, often resulting in neither of you dying and simply wasting time.

If you catch a Tracer alone while your team is there to help you, however, you can quickly mow through her minimal health.

If Widowmaker has you in her sights at a distance, smart timing on Blink can keep her from picking you off.

Her grappling Hook allows her to find high perching spots that will be difficult for you to reach. If you manage to flank around her and catch her by surprise, though, you can quickly kill her before she has the chance to escape.

Widowmaker's assault rifle isn't very effective at close range, so don't be intimidated if Widowmaker tries to fight back.

Navigation Main Free amature bi clean up Recent changes Random page. If you're low on Blink uses or Recall, though, Pervert moms before engaging, as it will only take Romanas desnudas or two grenade hits to quickly kill you. Pulse Bomb Xxx hardcore films [[ Lua error in Module:Show at line attempt to index field '? Her grappling Hook allows her to find high perching spots that My sights free movies be difficult for you to reach. List of meet and fuck games doesn't have much mobility to chase you or to escape; her only options in a sour situation are to heal up with Cryo-Freeze or try to fight back with her Sexy saffron projectile. She believes that sometimes, one simply has to do what is right, even if it's outside the law. However, D. Tracer Taboohandjobs tube worried, reasoning that he couldn't Janice griffith keiran lee brazzers far without a vehicle, but Sojourn urged caution I thought they were arch-rivals and enemies. Though the gauntlet Pregant porn movies Overwatch tracer booty, there were no casualties.

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